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editor

GitHub Repo Pretty sure · live demo props earned trust
https://github.com/pascalorg/editor

Thoughtfully-architected 3D building editor that actually sweats the details (dirty nodes, spatial grids, type-safe schemas) instead of gluing APIs together with duct tape.

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This is a real product with production-grade architecture decisions: Zustand stores properly separated by concern, dirty-node culling for perf, CSG for geometry cutouts, spatial indexing for placement validation. The monorepo structure isn't premature abstraction—it's earned by actual rendering/editing separation. Not novel research (science score low), minimal marketing fluff (slop low), but genuinely ships a non-trivial 3D tool. Video demo matters here; you can see it working. The schema sy...

5084 stars TypeScript 2026-03-24 159 days old

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